In space, no one can hear you scream. Actually, that’s not true at all because, as seen in movies, TV shows, and, of course, video games, as long as someone is there to witness a terrifying event alongside the victim, someone will hear what is an inevitable audible precursor of what’s to happen.
Looking to invoke the terror that came with the initial “Dead Space” game two gaming generations ago, developer Striking Distance Studios presents a story focusing on Jacob Lee – a cargo transporter wrongly imprisoned on a dead moon known as Callisto. When a horrific outbreak occurs in the prison, Lee fights, crawls & searches his way to potential freedom before getting massacred in more ways than Lara Croft in “Tomb Raider” (2013). Charge your stun baton, grab a health injector, and get these first impressions of “The Callisto Protocol”.