Gaming’s seventh generation provided viable avenues of availability for smaller studios to create something gamers would’ve struggled to discover only a few years earlier. Thanks to a mixture of consoles sporting full-fledged internet connectivity and major financial backers including the likes of Microsoft, independent developers saw their products not only praised by journalists, but also gamers who would take the chance on a potentially memorable, though obviously cheaper experience than some well known, triple-A franchises.

Poland-based studio Flying Wild Hog came to prominence only four years after its formation with the first of, eventually, three “Shadow Warrior” games. Instead of sticking with the frenetic, first-person combat shooter of “Shadow Warrior”, FWH went in a different direction while still honoring the Japanese lore and aesthetics of its previous works. “Trek to Yomi” was one of those games that was out of sight, out of mind after the initial trailer dropped during E3 2021; but had the makings of being something special. Sharpen your sword’s blade, ready your hand cannon, and get these first impressions of “Trek to Yomi”.