Gaming’s eighth generation allowed asymmetrical, four-players-versus-one-character action a more viable genre for console gamers. Starting with the critically lambasted “Evolve”, gamers with friends or who could tolerate teaming with randoms who didn’t understand the class system could come together and succeed or fail to kill monsters, survive horrific events, and embrace the grind of leveling up multiple characters & creatures. As the years progressed so did the genre gaining studios who had the ability to attain access to actual Hollywood properties including “Friday the 13th”, “The Predator”, and even having character-specific levels like those inspired by “Saw” in “Dead By Daylight”.

Now developer Saber Interactive – a studio mostly known for producing high-level ports for the past two decades – gets the opportunity to embrace their inner Deadite by producing an “Evil Dead” game in the same genre space as its horror franchise predecessors & successors. Get ready to cut through some skeletons, possess unsuspecting, would-be heroes, and enjoy these first impressions of “Evil Dead: The Game”.