Since the deaths of World Championship Wrestling and Extreme Championship Wrestling in 2001, the wrestling landscape witnessed promotions proclaiming to be an “alternative” looking to “start a revolution” come & go while the worldwide leader of sports entertainment continued to dominate the market both in real life and digitally as WWE video games cornered the market. While wrestling games like “Fire Pro Wrestling World” and “RetroMania Wrestling” found niche spots in the virtual wrestling world, no game seemed to have a better possibility of really shaking up the genre than the one under the All Elite Wrestling umbrella – the first wrestling company in nearly twenty years to gain a fan base strong enough to warrant talks of becoming the de facto number two pro wrestling promotion in North America; if not the world.

So when AEW’s “Fight Forever” was announced with the development team Yukes at the helm alongside the creative mind responsible for crafting some of the most celebrated wrestling games ever on the Nintendo 64, it seemed like AEW had everything needed to produce a bona fide classic. Unfortunately for the developers and gamers awaiting “Fight Forever’s” release, development woes, distribution issues, and even a lawsuit delayed the game’s release. Three years after the initial announcement and over four after AEW held its inaugural event, “Fight Forever” arrived on both eighth & ninth generation consoles alongside PC. Shine up your Dynamite Diamond Ring and go all in with these first impressions of “AEW Fight Forever”.